Using the Editor

You can find the Box Spawner configuration settings by clicking on Utilities ➔ Box Spawner ➔ Edit Spawner(s) section. The settings are organized into four sections: Size, Spawn, Relocation, and Randomization. It features a dynamic frame list that refreshes based on your active station, ensuring you only select valid items for spawn and relocation targets.

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Size and Units

Users can define the physical properties of the generated boxes to match specific project requirements.

The parameters include:

1.Unit Systems: Supports both Metric (mm) and Imperial (in) systems.

2.Base Dimensions: Allows input of specific X, Y, and Z values to determine the volume of the box.

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Spawn Location

The add-in uses a hierarchical approach to placement which includes input in the following way:

1.Reference Frame: You can designate a specific coordinate system (Frame) or the Station itself as the "Spawn Location".

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Relocation and Conveyor Attachment

This feature allows objects to transition from their spawn point to a moving mechanism automatically using the following options:

1.Relocation Modes:

a.Closest Conveyor: Automatically detects and attaches the box to the nearest conveyor mechanism.

b.Specific Location: Transfers the box to a secondary pre-defined frame immediately after creation.

2.Distance Threshold: You can set a Maximum Conveyor Distance (default: 500mm). The box will only attach to a conveyor if it is within this range.

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Randomization Logic

To simulate real-world variability and "noise", the add-in offers three layers of randomization:

1.Position: Randomly offsets the box within a user-defined +/- X, Y, Z range.

2.Orientation: Randomizes the rotation (Rx, Ry, Rz) in degrees, useful for simulating misaligned items on a belt.

3.Scale: Adjusts the overall size of the box based on a minimum and maximum percentage factor (e.g., 0.6 to 1.0).

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