RoboDK Plug-In Interface
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Matrix4x4 Member List

This is the complete list of members for Matrix4x4, including all inherited members.

FromXYZRPW(const double *xyzwpr)Matrix4x4
Get(int row, int column) constMatrix4x4
inv() (defined in Matrix4x4)Matrix4x4inline
Inverted(bool *invertible=nullptr) constMatrix4x4
IsHomogeneous() constMatrix4x4
MakeHomogeneous()Matrix4x4
Matrix4x4()Matrix4x4
Matrix4x4(bool valid)Matrix4x4explicit
Matrix4x4(const Matrix4x4 &matrix)Matrix4x4
Matrix4x4(const double *values)Matrix4x4
Matrix4x4(const float *values)Matrix4x4
Matrix4x4(double x, double y, double z)Matrix4x4
Matrix4x4(double nx, double ox, double ax, double tx, double ny, double oy, double ay, double ty, double nz, double oz, double az, double tz)Matrix4x4
operator=(const Matrix4x4 &matrix)Matrix4x4
Pos(double *xyz) constMatrix4x4
rotx(double rx)Matrix4x4static
roty(double ry)Matrix4x4static
rotz(double rz)Matrix4x4static
Set(int row, int column, double value)Matrix4x4
SetPos(double x, double y, double z)Matrix4x4
SetPos(const double *xyz)Matrix4x4
setPos(double x, double y, double z) (defined in Matrix4x4)Matrix4x4inline
SetValues(const double *values)Matrix4x4
SetVX(const Vector3 &n)Matrix4x4
SetVX(double x, double y, double z)Matrix4x4
SetVX(const double *xyz)Matrix4x4
SetVY(const Vector3 &o)Matrix4x4
SetVY(double x, double y, double z)Matrix4x4
SetVY(const double *xyz)Matrix4x4
SetVZ(const Vector3 &a)Matrix4x4
SetVZ(double x, double y, double z)Matrix4x4
SetVZ(const double *xyz)Matrix4x4
ToXYZRPW(double *xyzwpr) constMatrix4x4
transl(double x, double y, double z)Matrix4x4static
Valid() constMatrix4x4
Values() constMatrix4x4
Values(double *values) constMatrix4x4
Values(float *values) constMatrix4x4
ValuesD() constMatrix4x4
ValuesF() constMatrix4x4
VX() constMatrix4x4
VX(double *xyz) constMatrix4x4
VY() constMatrix4x4
VY(double *xyz) constMatrix4x4
VZ() constMatrix4x4
VZ(double *xyz) constMatrix4x4
XYZRPW_2_Mat(double x, double y, double z, double r, double p, double w)Matrix4x4static
XYZRPW_2_Mat(const double *xyzwpr)Matrix4x4static
~Matrix4x4()=default (defined in Matrix4x4)Matrix4x4