10-20-2024, 11:41 AM
Hi,
I generate a zig-zag pattern on a cylinder using the Surface Pattern Generator, and some points on the curve are oriented the wrong way, you can see the attached picture. I am using the add-in Curve Editor to flip them which is a very long solution.
1- Is there a way to generate the arrows in the right direction from the first shot ? or at least, is there a way to filter them so I can flip them once instead of scrolling in the Curve editor, select them and then do the Flip Normals in the Transformation menu ?
2- By the way, is there a way that the Surface Pattern Generator generates zig zag path same distance between lines when the surface is not flat ? (Cylinders, spheres, cones,...)
Best regards
I generate a zig-zag pattern on a cylinder using the Surface Pattern Generator, and some points on the curve are oriented the wrong way, you can see the attached picture. I am using the add-in Curve Editor to flip them which is a very long solution.
1- Is there a way to generate the arrows in the right direction from the first shot ? or at least, is there a way to filter them so I can flip them once instead of scrolling in the Curve editor, select them and then do the Flip Normals in the Transformation menu ?
2- By the way, is there a way that the Surface Pattern Generator generates zig zag path same distance between lines when the surface is not flat ? (Cylinders, spheres, cones,...)
Best regards