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09-08-2023, 10:58 AM
(This post was last modified: 09-08-2023, 03:58 PM by Albert.)
Hi,
In my workstation I manipulate and create targets a lot. Lots of ghosts show up and this is quite annoying.
I tried using the TimeGhostRobot Command with no success. I don't know if that can be caused by too many/too few RDK->Render() calls in my code.
If you have any clue please let me know
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Hi, this doesn't seem to solve my issue... I'm quite busy at the moment but as soon as I can I'll provide an example. Thanks
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I understand the issue to not display ghost robots is now solved. Can you confirm?
If you have a rail and it is synchronized with your robot you should place all targets to the coordinate system of the rail or a static coordinate system (not moving with the rail). Please try to open a new thread if this is a new topic or issue.
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Hi,
no the problem is still there, but I can't reproduce it in a "fast" way in a python script that I can add to a station to show you. It still happens running the code from my plugin (and this is what I need to do).
This is the C++ plugin code that gives me the ghost problem.
I talked about the rail and stuff only to give you more context so you know what my setup looks like :)