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InstructionListJoints not smoothing linear moves

#11
You should use the time-based calculation if you want to obtain a decent curve over time.

When you use rounding, RoboDK assumes that the robot can keep up with the same speed. Setting the rounding to 0 will force each point to be a stop point.
#12
Yes, I'm using a time based calculation, and the robot has no problem keeping up with the speed. The issue I'm seeing is that if I run a program (that includes nonzero smoothing) within RoboDK, then try to extract the joint angles with InstructionListJoints, then the resulting data ramps down and up as it would if smoothing weren't applied.
To see this, open the same project as I attached previously, and which you extracted good data from. But this time, double click the program to run it before running the extraction python script.
#13
@Albert did you get a chance to reproduce the issue I'm seeing?
  




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