12-08-2025, 08:41 PM
Hello,
Is there a maximum number of items that a collision map can consider? At the end of populating a station, I set all the collision pairs using `Robolink.setCollisionActivePair()`. For some of my larger programs (more items) the collision map seems to unintentionally get reset and loose all the mapping. I have run some tests and found that, if I add one more additional item to the station, the collision map gets reset.
Is there a maximum number of items that a collision map can consider? At the end of populating a station, I set all the collision pairs using `Robolink.setCollisionActivePair()`. For some of my larger programs (more items) the collision map seems to unintentionally get reset and loose all the mapping. I have run some tests and found that, if I add one more additional item to the station, the collision map gets reset.

