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Pan the camera in webGL


Is it possible to pan the camera in the webGL view of an exported simulation? I can zoom and tumble, but not pan. Thanks!
This is now possible with the latest version:
You should use the mouse mid button to pan.

Also, there is a new feature that allows you to activate a web server so that you can see your robot simulation through a WebGL window. You should activate this option manually here:
Tools-Options-Other-Activate Local Web Server
Then, in a browser you can open a new window at localhost:8081

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