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RoboDK crash when enabling SetCollisionActive
RoboDK crashes after calling SetCollisionActive in the API whenever there is already a collision happening or while a program is running. The crash seems to only occur whenever the existing collision's were found or whenever the program is started through the API functions.

This is the error message that appears when enabling SetCollisionActive:

Quote:System.Net.Sockets.SocketException: 'A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond'

RoboDK v5.5.4
This issue looks specific to your project. It looks like the API times out, maybe because RoboDK takes too long to calculate collisions.

Can you share the RoboDK project file and steps for us to reproduce?

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