01-30-2024, 05:04 PM
I have a palletizing simulation I am working on and I am trying to get the conveyor mechanics to work for multipick.
When I run the conveyor program I have it set up where the conveyor will move with a frame attached, then a thread will start that changes the parent of one of the boxes in a bunch stashed in one position every few seconds to the frame on the conveyor.
I am running into an issue that the box doesnt stop at the same place every time.
The current method I am trying in order to get the boxes to stop at the end is using another thread that changes the parent of the box every time it hits the beam object.
Am I going about this the right way or is there a more concrete solution?
When I run the conveyor program I have it set up where the conveyor will move with a frame attached, then a thread will start that changes the parent of one of the boxes in a bunch stashed in one position every few seconds to the frame on the conveyor.
I am running into an issue that the box doesnt stop at the same place every time.
The current method I am trying in order to get the boxes to stop at the end is using another thread that changes the parent of the box every time it hits the beam object.
Am I going about this the right way or is there a more concrete solution?