Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

The math behind TCP definition

Hi RoboDK team,

May I know the math behind this tool definition? Which method is used to calculate the TCP in RoboDK?

I find a math method to use 4 pose to do a calculation to find a sphere in a 3D space. If it is the method used by RoboDK software to find the TCP.

[Image: 0?ui=2&ik=5dc0e56497&attid=0.1&permmsgid..._l8niho8g0]
I do believe it's the method used.

But we cannot share the implementation details for obvious reasons.
Find useful information about RoboDK and its features by visiting our Online Documentation and by watching tutorials on our Youtube Channel


Users browsing this thread:
1 Guest(s)