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UR and UR moveP post processors
#1
Hi,

I have run into an issue when I generate a robot program. I am using the UR10 robot to move continuously through a set of points. To achieve the intended movement I am using Universal Robots moveP post-processor(RoboDK v5.2.4.), but for some unknown reason, blend radius parameter in moveP command is set to 0.000. This problem doesn't appear if I use an older UR moveP post processor which can be found here: (https://robodk.com/forum/Thread-Curve-Fo...=processor).



[Image: PP2020.png]

[Image: PP2021.png]


Thank you,
GreenGuy
#2
This isn't really a bug.

We had some issues with the UR where if you use a blending greater than 40% of the distance between 2 points, it would create some very weird behavior.
So we added a filter.

As I can see the filter is more of a boolean gate, like blending or no blending.

The quick solution would be to reduce the blending value used in RDK.

Otherwise, I can see if we can improve the post-processor to use a bit more finesse in our filtering.

Jeremy
Find useful information about RoboDK and its features by visiting our Online Documentation and by watching tutorials on our Youtube Channel


#3
I looked at it and everything seems fine on my end.

Could you send me the .rdk station so that I look at your specific situation.

Jeremy
Find useful information about RoboDK and its features by visiting our Online Documentation and by watching tutorials on our Youtube Channel


#4
Hi,

Here is the .rdk station.

.rdk   Test_PostPrecessor_MoveP.rdk (Size: 2.56 MB / Downloads: 70)

I understand that if I set the Rounding value too high it will be reduced to 40% of the distance between 2 points.

[Image: PP2020-Too-Big-Blend-Radius.png]

Here I set the Rounding value to 0.050, which is too high because the distance between 2 points is 45mm (I think). As a result, the value is reduced to 0.018.

[Image: PP2021-1mm-Blend-Radius.png]

[Image: PP2021-Too-Big-Blend-Radius.png]

But when I use the latest Post Processor instead of an older one, the Rounding value is always set to 0.000.


GreenGuy
#5
Hi,
Is there an update on the issue about the Rounding value?

GreenGuy
  




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